gladiator

some alt text
some alt text

links:

deviantart.com
blenderartists.org
pikabu.ru

it all started in may 2018 when twitch has announced a contest of making overlay extensions.
i was a part of team of friends and the idea was to create a game with turn-based gladiators fight with rpg elements like the variety of armor, etc.

some alt text

my goal was to create pre-rendered sprites with parts of bodies, weapons and armor to put on a skeleton (a complicated way) or just pre-rendered actions of different characters in different poses (the easy way).

i was given a freedom of art and design and at the same moment i realized, that i want to make something in cel shading style, like ‘borderlands’, ‘torchlight’, etc.
also i thought that just gladiators is too boring and proposed them to be trashy and colorful looking and found some inspirational images for moodboard:

some alt text

and started with something like this egyptian-ish mummy-ish necromancer-warrior sketch.

some alt text

everyone said the idea was dumb and i should focus on more realistic gladiators, but cel shading was approved by everyone, so i’ve started to design a stylized cartoonish cel-shaded gladiator.
here is a sculpt of the head.

some alt text

this face is not my design, in fact i wanted to practice sculpting of real faces, and found this awesome work of Steve Wang.

some alt text

this is how the game should have looked like on stream:
(yes, i can’t draw)

some alt text

the body was made of different ‘make human’ bodies.

some alt text

long story short, coders made a working concept of overlay game where your gladiator has hp, power of hit and so on, but due to the fact, that it was a fun project, most of the guys (including me) lost enthusiasm and this game was abandoned/frozen.

some alt text
some alt text
some alt text
some alt text
some alt text
some alt text
some alt text
some alt text
some alt text

also tried another version of the face, it turned out even worse, can you believe that?

some alt text some alt text

and a slideshow with some auto saved renders.